Re: Custom Unbounded Sources for 2.4.0 SDK
By the away, if you mean that your custom source is implemented for
Flink, it's not supported. I meant the Beam source.
On 09/06/2018 09:31, Abdul Qadeer wrote:
> I would like to know if there is any way I can use 2.4.0 Beam's Source
> API for Flink 1.4.0 runner? I have a custom unbounded source implemented
> for Flink runner but I can not find the documentation to use it for 2.x
> Beam SDK. Looks like it was only supported in 0.x SDK? Any help appreciated.
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